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Interview Game Designer Joel Knight – Looking Under the Hood
You could say Joel Knight gets his passion for designing video games from his grandfather. Joel’s grandpa was a rally race car driver in Australia’s […]
Studio Archives
You could say Joel Knight gets his passion for designing video games from his grandfather. Joel’s grandpa was a rally race car driver in Australia’s […]
Cold Furnace’s first game under development, Atrocity: Field of Hands (AFoH), is a first-person shooter based on a real historical conflict that will feature a wide range of settings – from lush natural environments and rural landscapes to gritty urban areas in the midst of war.
From left, Don Perrin, Producer, Kathy Plamback, QA, and Aaron Guenther, Associate Producer Members of the Cold Furnace team gathered for a conference in […]
Creating an emotionally impactful theme that is cinematic and gritty, while still respecting the military context of a historical action game is one of the […]
Group shot! At #jalloo17, a rare moment to capture so many of the distributed production team together. Special Guest, Brian McGee, Jalloo Festival Organizer. Stacey […]
Cold Furnace Studios is serious about hard work and hardcore games. But we’re also serious about fun. UE4 Game Developer Terry Sznober sent us this […]
Animators and game industry professionals across Canada’s Atlantic coast are gearing up for the Jalloo 2017 Conference and Animation Festival, 15-17 June. Cold Furnace Studios […]
Jeff Mundee is a gaming lifer on a personal mission. “One of my primary goals is around building a better game industry in New Brunswick and the […]
Community Rep and Smack Talker [Name redacted by the Canadian Armed Forces] checked in this week, four months into a nine-month overseas deployment. “It is […]
Dave Desjardins, Afghanistan 2003 What do highland fencing & 17th century musketry have in common with designing video games? Not a whole lot, unless […]
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